/****************************************************************************

	COPYRIGHT(C) MAXSI SOFTWARE, JONAS 'SORTIE' TERMANSEN 2008, 2009, 2010

    This file is part of Maxsi MapSync.

    Maxsi MapSync is free software: you can redistribute it and/or modify
    it under the terms of the GNU Lesser General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    Maxsi MapSync is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License
    along with Maxsi MapSync. If not, see <http://www.gnu.org/licenses/>.

	*/ #include "MaxsiMapSyncContributors.h" /*

	If you modify this file, please enter your name below and provide contact
	information in MaxsiMapSyncContributors.h. For more information please see
	MaxsiMapSyncContributors.h.
	
	Contributors to this file:

	- Jonas 'Sortie' Termansen
	- [your name here]

	MaxsiMapSync.exe
	A tool that preprocesses maps just before compiling them.

	Main.cpp
	Main stuff, such as the main function? :P

****************************************************************************/

#ifndef Main_H
#define Main_H
int		main		(int argc, char** argv);
int		RunProgram	(int argc, char** argv);
int		Usage		(void);
List	LoadMapList	(char* Game);
int		LoadMap		(char* Game, char* MapName, char* MapSourceFolder, List SourceList, int SourceListIndex);
int		ParseMap	(char* MapName, List SourceList, List OutputList, int SourceListIndex);
#endif